Native Instruments

Rise And Hit

ROLE: sound designer

Cinematic Tension Toolkit Rise And Hit

I was one of the sound designers to create Risers and Hits for this stunning Native Instruments Toolkit.

My job was to build Risers and Hits with analog ‘real’ sounds, instead of synthetic material. I was using recordings of trains, wind, cars and metal scrapes for a ‘realistic’ feel. I then edited them to appear ‘Big and Bad’.

RISE & HIT delivers expressive build-ups with exclusive sounds for spine-chilling, cinematic tension.

David Rusitschka, Berlin